|Message: Re: Segmentation fault when running multiple events||Not Logged In (login)|
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I would also like to add the problem arises when I am using bigger detectors. For a 250mm radius detector inside a 1000mm half length world 10000 events run fine. When I increase the detector radius to 700mm the problem arises with 10000 events. I do have other components in my detector geometry but all fits within the 1000mm world. Please let me know if anyone can find a solution..
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