|Message: Particle excitation during event||Not Logged In (login)|
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I'm simulating an excited ion beam, which de-excites by photon evaporation.
Now I would like to implement a re-excitation in the target, but I cannot seem to find a way to change the excitation of a particle (besides at its creation). All I found so far was the function G4Ions::SetExcitationEnergy(), which no longer exists.
Does anyone have a direction to point me to?
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