|Message: Re: Randomising primary particle based on a different code||Not Logged In (login)|
Click on the Forum title, e.g. on the "Forums by Category" page, to read a sequence of postings to the Forum and its threads all in one page. If you are only interested in one thread or the thread following a specific posting, click the thread or the posting, which takes you to a smaller page, which contains only the part you are interested in and may be easier to navigate.
Messages are "chained" if there are only replies at the first level, i.e. 1/1.html, 1/1/1.html etc. In case of "chained" messages the message number is replaced by the icon and there is no indentation.
Inline: Display the subject line only or also the text of the posting(s); for the choice "All" the "Outline" choices are switched off.
|1||0||1||no text / full text of posting|
|2||1||All||text for level 1 only / text for All postings|
Outline: Choose the depth of the posting thread, successive toggle controls provide increasing detail.
|1||2||1||2 levels / 1 level (original posting)|
|2||3||2||3 levels / 2 levels|
|3||3||All||3 levels / all levels (all postings)|
On Thu, 16 Jan 2014 09:59:20 GMT, Dipanwita Banerjee wrote:
> Hello, I would like to test anti-proton annihilation on a target. But I > would like the distribution of my primary particles based on a C++ > program I wrote. The anti-protons will have a free fall based on random > velocities and will thus have a random distribution on the target. I am > attaching a file showing this distribution. How can I incorporate this > distribution in my PrimaryGeneratorAction. Is there a way to add my C++ > code that generates this distribution into the Geant4 code? Any help > will be appreciated.... >
You may have a look to examples/extended/eventgenerator/particleGun See Readme. Alternatively, you can try to use General Particle Source.
|Inline Depth:||Outline Depth:||Add message:|