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Forum: Particles
Re: Question How to include angular correlation in Co-60 (Anil)
Re: Feedback Re: How to include angular correlation in Co-60 (Gumplinger Peter)
Date: 06 May, 2009
From: Gumplinger Peter <Gumplinger Peter>

> particleGun = new G4ParticleGun(2);

Wrong - sorry I fell into this trap again myself. I think you'll find your answer if you look at thread:

http://hypernews.slac.stanford.edu/HyperNews/geant4/get/particles/351.html

NOTE: particleGun = new G4ParticleGun(1);

should be 1 rather than 2. This constructor argument means the number of primary particles shot by one invocation of particleGun->GeneratePrimaryVertex(anEvent);

To have it == 2 is rather useless because it would generate two indentical primary tracks in every way.

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