|Message: Logical Border Surface - How to use logical volume vs physical?||Not Logged In (login)|
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So I am using placement volumes in a for loop to achieve what might normally be done in a parameterised volume - placing cylinders in a hexagonal array. This is due to the execution time being terrible otherwise. This works well to speed up my simulation, however, I have an issue now where I'd like to specify surface properties for different sides of the cylinders based on which surface they are touching. I can't use logical skin surfaces because the surface properties aren't the same for all surfaces.
The problem is this: logical border surfaces are specified using physical volumes in an ordered pair, not logical volumes. So either I need a way to loop through and assign a logical border surface to the physical volume of each and every cylinder, or I need a way to specify an logical border surface with a logical volume instead of a physical volume! Not sure where to start for this.
Thanks in advance! -Scott
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