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Question Quantum efficiency at photon production level 

Forum: Processes Involving Optical Photons
Date: 23 Sep, 2013
From: <bg92>

Dear all,

in my simulations of a Cerenkov detector, I have a large amount of photons produced bouncing many many times before being finally detected. Due to a very large amount of reflections/bounces, the simulation is quite slow and I would like to increase its speed. For that, I was wondering if there is a way to generate photon according to a specific Quantum efficiency distribution (an example is attached). Instead of applying the efficiency when photons are detected, I would like to make it at the beginning to avoid to compute everything for the photons that are not detected finally... saving time.

Thanks a lot for any recommendations you could give me.



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1 Idea: Re: Quantum efficiency at photon production level   (Zach Hartwig - 23 Sep, 2013)
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