|Message: Re: Cherenkov photons and reflections||Not Logged In (login)|
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> Is there any way to limit the number of reflection of a particle?
Yes, you can in your UserSteppingAction. How to count reflections, please see the /extended/wls example WLSSteppingAction.cc (fBounceLimit)
> Does > the particle "die" by itself after a moment when it is trapped inside a > mirror system that it can not escape?
No, not by vanilla Geant4, neither would a real photon. A real photon gets eventually absorbed because no reflective surface is perfect.