|Message: Re: is it possible to generate an optical photon beam?||Not Logged In (login)|
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You are running into a problem everyone is facing who is assigning the particle type to the G4ParticleGun in the constructor of the PrimaryGeneratorAction:
optical = particleTable->FindParticle(particleName="OpticalPhoton");
You are not testing whether or not the pointer 'optical' is not NULL. It is NULL, either because you do not instantiate the G4OpticalPhoton in your ConstructParticles() or because at the moment your PrimaryGeneratorAction object is instantiated, the particle objects, not just G4OpticalPhoton but any particle (G4Proton, G4Electron, etc) have not yet been instantiated during the 'flow' of the program.
This happens when you have:
in your main.
For this reason, you must assign SetParticleDefinition in GeneratePrimaries method or change the above order in main.cc
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