|Message: Re: doped material properties||Not Logged In (login)|
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--001636e1ebc7d2c50004a666452d Content-Type: text/plain; charset=ISO-8859-1 Yes that helps a lot. We decided to instead literally create tiny particles (rectangles or spheres) and phyiscally "dope" the plastic material with them. The problem with defining the parameters for the final material (the one we wanted to create out of the plastic and scintillator) is simply that we do not know them! So hopefully randomly filling the plastic with a scintillator will work. Thanks for your help! --001636e1ebc7d2c50004a666452d Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Yes that helps a lot. We decided to instead literally create tiny particles= (rectangles or spheres) and phyiscally "dope" the plastic materi= al with them. The problem with defining the parameters for the final materi= al (the one we wanted to create out of the plastic and scintillator) is sim= ply that we do not know them! So hopefully randomly filling the plastic wit= h a scintillator will work.<div> Thanks for your help!</div> --001636e1ebc7d2c50004a666452d--
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