|Message: downscaling of optical photons||Not Logged In (login)|
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Hi, My simulation produces tons of optical photons. Basically, in two ways - Cerenkov and Scintillation. I am looking for a way to "automatically" kill a certain percentage of photons that are going to be produced. Please note that I am talking about killing these photons BEFORE they are created - I am NOT talking about killing them AFTER they already exist. This can be done in G4UserStackingAction::ClassifyNewTrack, but this is too late - the unnecessary time consumed is much too long. I can cheat the Scintillation setting a lower yield, but I have not found any way to do the same to Cerenkov. Thanks in advance, Jacek.
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