|Message: Re: Editing source files||Not Logged In (login)|
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Mine was not an emotional response. I was (and still are) disappointed by the tone you used in your first reply. The fact you hit those problems by copying files is an indication it -is- a bad practice. Try googling on the web about DLL and duplicate symbols and you'll find plenty of material, also explaining to you how linkage works on DLLs (which is pretty different from Linux shared libs...). Any source file you're copying directly or indirectly using static symbols will cause problems on Windows DLLs, as they require to be properly exported at library level and then imported for use in the final application. This can be coherently handled only within the kernel libraries at the time DLLs get built. -------------------- On Tue, 26 Mar 2019 09:17:18 GMT, Anatoly Gusev wrote: > Thank you for the fast and emotional response. I am terribly sorry, but > I do not quite understand what means �bad practices on Windows� because > the problem emerges ONLY WHEN COPYING THE TWO FILES MENTIONED (I wrote > about that in my initial message). In addition to that, I�ve never heard > that exist some restriction in Windows and/or Visual C++ for duplicating > source files already included to libraries. >
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