|Message: Detecting optical photons||Not Logged In (login)|
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I'm a bit confused about how to use sensitive detectors when the particle I need to detect is an optical photon. In my simulation, I need to count photons hitting a steel box. I define the box as a sensitive detector, but its ProcessHits function never gets called, probably because box surface is treated as a dielectric-black material boundary and the photon is stopped and killed without calling anything. Defining an optical surface with zero reflectivity and 100% efficiency doesn't help unless I also define a refraction index for steel - which doesn't feel right, and will cause cerenkov photons beeng created inside the box, among other things. What am I doing wrong ? Thanks ...
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