|Message: Re: Primitive Scorer in repeated mother volume||Not Logged In (login)|
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Hi Tsukasa Aso,
Thanks for your reply. I have looked at the examples that you suggested, but I think it's not quite what I was looking for.
Perhaps I didn't explain it clearly.
My construction is as below. I have a mother volume (detector head Volume) that consists of detector and collimator as its daughter volume. I construct the collimator using parameterisation (as in older version's examples, not using nested parameterisation).
I have four detector heads and I construct it by repeating the original volume using a placement physical volume for each detector, using the same logical volume. I only define the position and rotation.
--------------- | Detector | --------------- | | | | | | | | | collimator
--- --- | |== ==| | Detector | |== o ==| | Detector | |== source ==| | | |== ==| | --- ---
| | | | | | | | | collimator --------------- | Detector | ---------------
I defined the collimator holes as primitive scorer. The result that I obtain, is it from one set of collimators, or the sum from all four? Or, how do I want to set the copyNo for each collimator holes for all four heads?
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