|Message: Definition of a spherical shell detector||Not Logged In (login)|
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I am trying to define a detector having the shape of a spherical shell in order to collect all the escaping particles that are generated inside the shell.
Especially I'm interested in the coordinates where the particle hits the detector.
I am aware that with the G4PVParameterised method one can generate a _striped_ scoring sphere but that would only give _one_ coordinate since the sensitive area is a ring. Is this assumption correct?
What is an effective way to define such a spherical shell detector that allows to extract the full coordinates ( spherical or cartesian) of the hits?
Preferably I would like to use primitive scorers.
Thank you very much for the support!