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Keywords: cuts, hits
Forum: Hits, Digitization and Pileup
Re: Question Range cuts and hit generation (Kate Ross)
Re: None Re: Range cuts and hit generation (Vladimir Grichine)
Date: 19 Jun, 2003
From: Kate Ross <>

Thanks for your reply,

I have looked through the examples, and I still cannot find the error in my code. You mentioned that DistanceToOut is called from outside, but I cannot seem to find how this could have happenend.

Another strange feature is that I now only seem to get that error ("DistanceToOut: Inavlid enum") if I have called run/beamOn more than once. The first time works fine.

Do you have any other ideas/suggestions for how to fix this problem?



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