|Message: Re: Gammas emitted only after ion stopped (RadioactiveDecay physics)||Not Logged In (login)|
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I've understood from where this problem comes. In
there is a check if the particle is stable or not. A ion created using /gun/ion is always stable... this is of course nonsense. I managed to work around this by forcing it to be unstable in my primarygeneratoraction class. However, I then lose the information about the lifetime of the state... so the first excited state will always have 0 lifetime.
Now, once the ion has stopped it is treated in a different way and subsequently decays
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