|Message: Fresnel lens simulation||Not Logged In (login)|
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I'm going to simulate a Fresnel lens and I need more complex solids than in examples/advanced/air_shower. Some segments has a form of a cylinder subtracted from the outer (not inner) part by the parabola. The only way I see is to create new class inheriting from the G4Surface and constructing new G4BREPSolid. Can you suggest a simpler way of doing this?
Thank you in advance.
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