|Message: Re: Moving the particleGun||Not Logged In (login)|
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On Mon, 31 Jul 2006, Ryan Romero wrote: > *** Discussion title: Geometry > Email replies to PublicHyperNews@slac.stanford.edu must include: > In-Reply-To: <"/geometry/538/3"@geant4-hn.slac.stanford.edu> > Subject: ...change this to be about your reply. > > Hi. I'm trying to generate a particle gun that shoots protons. I want to > shift the source position within the user interface but it isn't > working. /gun/position 0 0 0 m does'nt seem to work nor does it work > with other units. /gun/direction does work very well, so I'm thinking i > might be using /gun/position incorrectly som how. > > I am able to set the position of the gun within the source code, but > then changing positon will require me to recompile every time. > > Is there something in the code I can change so that the /gun/position > command will work, or am I'm using this incorrectly? > > Thanks. > Hello in some applications/examples inside PrimaryGeneratorAction some parameters like position are hardcoded. In such case UI command, of course, has no effect. So, check first PrimaryGeneratorAction of your application. VI
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