|Message: Re: Efficient voxelization for 2D arrangement of G4PVParametrised?||Not Logged In (login)|
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Hi Mike, I would try 'kUndefined' for your specific case. Voxelisation can only apply in either 3D or 1D along Cartesian axes. Cheers, Gabriele --------------------- On Wed, 07 Feb 2018 19:01:04 GMT, Michael H. Kelsey wrote: > I want to implement a two-dimensional layout of repeated small features > on a flat surface (sensor pads extracted from a detector > photolithography mask). The arrangement of pads covers the top of a > disk, but has no simple 1D symmetry (the electrode lines for the pads > follow a four-fold "labyrinth" shape, with a roughly circular central > region). > > According to the App Guide (Section 22.214.171.124), "[I]f a valid axis (the > axis along which the parameterisation is performed) is specified, a > simple one-dimensional voxelisation algorithm is applied; if > 'kUndefined' is specified instead, the default three-dimensional > voxelisation algorithm applied for normal placements will be activated." > > In my case, where there's no single preferred axis, but there is a > constraint that everything lies in a single X-Y plane, is there a way to > encourage "efficient" voxelization? Should I perhaps indicate "kRho", or > will that suppress azimuthal voxelization entirely? > > -- Michael Kelsey