|Message: Efficient voxelization for 2D arrangement of G4PVParametrised?||Not Logged In (login)|
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I want to implement a two-dimensional layout of repeated small features on a flat surface (sensor pads extracted from a detector photolithography mask). The arrangement of pads covers the top of a disk, but has no simple 1D symmetry (the electrode lines for the pads follow a four-fold "labyrinth" shape, with a roughly circular central region).
According to the App Guide (Section 220.127.116.11), "[I]f a valid axis (the axis along which the parameterisation is performed) is specified, a simple one-dimensional voxelisation algorithm is applied; if 'kUndefined' is specified instead, the default three-dimensional voxelisation algorithm applied for normal placements will be activated."
In my case, where there's no single preferred axis, but there is a constraint that everything lies in a single X-Y plane, is there a way to encourage "efficient" voxelization? Should I perhaps indicate "kRho", or will that suppress azimuthal voxelization entirely?
-- Michael Kelsey
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