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Forum: Geometry
Re: Question Lifetime of touchables (Nicola Mori)
Re: Warning Re: Lifetime of touchables (Michael H. Kelsey)
Re: Question Re: Lifetime of touchables (Nicola Mori)
Date: 02 Aug, 2014
From: Michael H. Kelsey <Michael H. Kelsey>

Nicola Mori writes:
> Thans Michael for your reply. I'm writing a simulation software that can
> handle arbitrary geometries so I'd need to identify an arbitrary
> touchable in a unique way in order to save its hits on te output file. I
> found that replica and copy numbers may not be sufficient with deeply
> nested geometries, or that a computation of a unique ID for a touchable
> would require traversing the full geometry tree and potentially be time
> and memory consuming. Is there a smart way to identify a touchable and
> recognize it in ProcessEvents across different events? Thanks.

Pedro Arce developed a set of C++ tools for the GAMOS experiment, which can
do this sort of thing.  I adapted it to CDMS and have been pleased with how
it works.  See

You can give the tool a string with the full nested hierarchy of volumes,
and it can return the matching PV in the form of a G4VTouchable.  You can
also give it a valid touchable and it will construct the "long name" string
for you.  That might be an option for you to do what you need.

      -- Mike

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