|Message: Re: Absolute replica number||Not Logged In (login)|
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Yes, that would work. But since I'm building a sort of general G4 framework which in principle works with any geometry (that is provided as an external library and linked at runtime like a plugin) I have to make minimal assumptions about how the geometry is written. Assuming that my end users will all be so diligent to provide a copy number for the G4PVPlacements containing a G4PVReplica is something I would like to avoid.
To this end, I've been able to uniquely identify the G4PVReplica by looking at its "absolute name", which I define as the concatenation of all the volume names in the touchable history. Keeping a log of these absolute names allow me to assign a number id to each of them and use it to compute the absolute replica number. It's a sort of bad hack and I'm still not 100% sure it will always work as desired, but it only requires the end user to provide different names for different volumes which is an easy-to-understand requirement.
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