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Forum: Geometry
Re: None Radiation wavelength in G4Material (Jonathan Porter)
Date: 24 Jul, 2012
From: michel maire <michel maire>

On Mon, 23 Jul 2012 22:12:29 GMT, Jonathan Porter wrote:
> When I'm defining a material, where can I specify its radiation
> wavelength?
> 
> This is format in which I'm currently defining my materials:
> 
> G4Element* Al = new G4Element("Aluminum", "Al", z=13, a=26.98*g/mole);
> 
> G4Material* Aluminum = new G4Material("Aluminium", density=2.7*g/cm3,
> nelements=1); Aluminum->AddElement(Al, 1);
> 
> Thanks
> 

 The radiation length is automatic computed by G4Material, as you can see if you print the material :  cout << Aluminum;

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