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None Rotating a cylinder 

Forum: Geometry
Date: 20 Jul, 2012
From: Jonathan Porter <Jonathan Porter>

I'm trying to rotate a cylinder by 90 degrees in the YZ plane. Here's my code:

G4VSolid * tubeSolid = new G4Tubs("tubeSolid",0*cm,19.2*cm,1247.4*cm,0*deg,360*deg);

G4LogicalVolume* tubeLogical = new G4LogicalVolume(tubeSolid, Air, "tubeLog");

G4VPhysicalVolume* fronttube2Phys = new G4PVPlacement((0*deg,90*deg,0),G4ThreeVector(536.3*cm,536.3*cm,1247.4*cm),fronttube2Logical,"Air",DETR_log,false,0);

When I visualize this in OpenGl, my cylinder does not appear to be rotated.

Any suggestions?

Thanks,

Jonathan

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1 None: Re: Rotating a cylinder   (Jonathan Porter - 20 Jul, 2012)
2 None: Re: Rotating a cylinder   (michel maire - 21 Jul, 2012)
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