|Message: Voxelized Volume Placed Inside a Non-Voxelized Volume of Same Material||Not Logged In (login)|
Click on the Forum title, e.g. on the "Forums by Category" page, to read a sequence of postings to the Forum and its threads all in one page. If you are only interested in one thread or the thread following a specific posting, click the thread or the posting, which takes you to a smaller page, which contains only the part you are interested in and may be easier to navigate.
Messages are "chained" if there are only replies at the first level, i.e. 1/1.html, 1/1/1.html etc. In case of "chained" messages the message number is replaced by the icon and there is no indentation.
Inline: Display the subject line only or also the text of the posting(s); for the choice "All" the "Outline" choices are switched off.
|1||0||1||no text / full text of posting|
|2||1||All||text for level 1 only / text for All postings|
Outline: Choose the depth of the posting thread, successive toggle controls provide increasing detail.
|1||2||1||2 levels / 1 level (original posting)|
|2||3||2||3 levels / 2 levels|
|3||3||All||3 levels / all levels (all postings)|
I am looking for guidance for the following problem:
Suppose I have block of some material in the shape of a cube centered about the origin with dimensions L x L x L. I would like to:
i) place a smaller cube with dimension l x l x l (l < L) centered about the origin inside the larger cube. (the material of both cubes is the same).
ii) the smaller cube would be divided into voxels, nx in the x-direction, ny in the y-direction, etc
iii) each voxel of the smaller cube would be sensitive so I could score events in each voxel
I know how to do ii) and iii). At least I have done something similar by using a G4PhantomParameterisation of the smaller cube. But how do I place the smaller Parameterized volume into the larger volume? Or, is it possible to partially voxelize the larger volume (in other words, divide only the central part (smaller cube) into voxels and not divide the outer part (larger cube) into voxels)?
Help with this would be much appreciated.
|Inline Depth:||Outline Depth:||Add message:|