|Message: Re: G4ExtrudedSolid: What are the rules for||Not Logged In (login)|
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Also, one quick note to people who might read this thread in the future:
Experimentally, I've found that the tracking/navigation system gives many "track stuck" warnings if the the halfZ ("hz") parameter is negative in this constructor:
G4ExtrudedSolid(const G4String& pName, std::vector polygon, G4double hz, G4TwoVector off1, G4double scale1, G4TwoVector off2, G4double scale2)
Making hz positive (just take absolute value) fixes this issue. I'm mentioning this because "negative hz" was the cause of a track stuck bug in my code that took me a while to diagnose.
P.S. when I say "track stuck" warning, this is the type of thing that I'm talking about:
Track stuck, not moving for 10 steps in volume -World- at point (-6.41861,3.27125,18.2093) direction: (-0.00207597,-0.00480723,-0.999986). Potential geometry or navigation problem ! Trying pushing it of 1e-07 mm ...
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