|Message: G4UnionSolid and G4SubtractionSolid causes Error||Not Logged In (login)|
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I have the following problem with G4SubtractionSolid:
I construct my solid as follows:
G4Trd* link_do = new G4Trd("link_do",10*mm ,5*mm ,5*mm,5*mm, 10*mm); G4Box* t_box = new G4Box("link_box",10*mm,5*mm,20*mm);
G4ThreeVector transl_link_do(0,0,10*mm); G4Transform3D transf_link_do(rot_dummy,transl_link_do);
G4SubtractionSolid* link_1 = new G4SubtractionSolid("link_1",t_box,link_do,transf_link_do);
Compilation works well. However, when I want to viszualize my example, the following Error message occurs:
" ERROR: G4VSceneHandler::RequestPrimitives Polyhedron not available for link_1. This means it cannot be visualized on most systems. Contact the Visualization Coordinator."
First I thought it is a viszualization problem. However, later usage of the Solid (G4Unions,...) causes an segementation fault.
I would be much obliged for every help.
Nice regards Matthias
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