|Message: how to use G4BREPSolid||Not Logged In (login)|
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I am trying to construct a mountain-like solid. Of course, the solid is very non-regular. The information that I know is its topology. The solid surface consists of lots of planes (each of which has 3 points). Thus I may be able to use G4BREPSolid to do this task. However, I did not yet succeed. One of my puzzles is that I do NOT know all surface information, just part of them, for example, I just know the top and bottom surface of the solid, how can I construct such a solid without feeding the class with all planes on its surface? Since it is very tricky to get all information of surfaces of the solid, I _would_ let Geant4 to make up some missing surfaces for me so that the solid is a close solid. This is possible?
Thank you, Zhiyi.
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