|Message: Re: Problem with GetPolarization method?||Not Logged In (login)|
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Makoto and all,
The problem is with the G4DynamicParticle constructor(s). None of them set the initial polarization. Novice ExN04PrimaryGeneratorAction also doesn't set it (via the G4ParticleGun::SetParticlePolarization). So, it's undefined and hence the values obtained (via GetPolarization) are whatever is in memory.
I suggest to set the 'default polarization' in all G4DynamicParticle constructors to 0,0,0 - meaning 'unpolarized', and while at it, look for any other class member which is is not given some reasonable value at construction.
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