|Message: Re: invoke one particle more than once, but in different collections||Not Logged In (login)|
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In your G4ParticleGun::GeneratePrimaryVertex(G4Event* evt), G4Event object "evt" has an event ID which start from zero. Thus, you may want to check this event ID and read your input file if eventID%1000000 is zero, otherwise keep the input data for the event.
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