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None Re: invoke one particle more than once, but in different collections 

Forum: Event and Track Management
Re: None invoke one particle more than once, but in different collections (Karen Saucke)
Date: 16 Dec, 2005
From: Makoto Asai <Makoto Asai>

In your G4ParticleGun::GeneratePrimaryVertex(G4Event* evt),
G4Event object "evt" has an event ID which start from zero.
Thus, you may want to check this event ID and read your input
file if eventID%1000000 is zero, otherwise keep the input data
for the event.

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