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None too many optical photons  

Forum: Event and Track Management
Date: 14 Jun, 2005
From: <>

Hi all, I am doing a simulation with a quasi-infinite scintillating crystal (NaI) and investigating the number of both the scintillating and cerenkov photons created with high energy beams (~10-1000 GeV). The NaI has a scintillationyield of 38 photons/keV. At GeV energy levels, the simulation realy takes long long cpu time. I am looking ways to make this faster. I would appreciate any suggestions.

thanks a lot in advance. ahmet.

ps: I am not (at this time) interested in tracking of these optical photons. 
All I care is the number of photons created.

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1 None: Re: too many optical photons   (Peter Gumplinger - 15 Jun, 2005)
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