|Message: Memory Problem : delete Hits||Not Logged In (login)|
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I have a problem of memory consumption in my simulation. I use a Sensitive Detector (mainly following the A01 example) to store hits and then retrieve the informations I need (I use JAIDA). I need only statistic informations, and so I set the storeTrajectories flag to 0. Unfortunately the memory consumption is really high and I cannot compute the simulations completely for the 1GB of free memory that I have gets full. I don't know exactly what goes wrong, the memory consumption rises linearly with the number of shot (1*"/run/beamOn 100" = 100*"/run/beamOn 1"). I just have the feeling that hits stored are never killed (when I remove the Hit collection, memory consumption is stable/low). What makes a hit collection being killed after an event? Or what could make it being kept, for if I understand properly the doc, HCofThisEvent are supposed to be killed at the end of an event? Thank you in advance for your help!
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