|Message: PrimaryGeneratorAction: Why setting Particle Time Slows Down Simulation?||Not Logged In (login)|
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I am having some difficulty in understanding the effect of setting the particle time in the PrimaryGeneratorAction class. i.e.,
seems to effect the speed at which the events are processed. if someTime is a large number (order of a fewseconds to 10E+9 seconds, events are processed quickly, if it is very small (10E-6 to 10E-9 seconds) they take over 5 times as long to process.
Why is this? And should I set this to some optimum value?