|Message: Re: Infinite Loop or something similar||Not Logged In (login)|
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I did a little bit of digging and it seems like the culprit is the G4VCurvedTrajectoryFilter "Auxiliary points are being memory leaked". I saw this posted earlier in one the forums however the solution that was mentioned in this post doesn't work for me since i am using the global magnetic field and it is already extended to the world volume.
Can some one suggest something I can try.