|Message: particleWithKineticEnergy filter for scoring (command lines based)||Not Logged In (login)|
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I am trying to count the number of certain particles in my detector that have energies in certain intervals, so the obvious choice was to use several scorers (population) and different particleWithKineticEnergy filters associated to each scorer.
However if the same particle looses energy, I want to make sure it is counted by every scorer with associated filter (if accepted by the associated filter of course). In other words I want to make sure that the same particle can be counted more than once if its energy is in more than one range of interest.
I am creating a score mesh (only one) and then several scorers each with associated filters and then I run /score/close at the end, only once.
However my first tests seem to indicate that once the particle has been counted, it will not be counted again by the additional scorers even if its energy decreases and falls into new energy intervals used in the additional filters.
I would be very grateful if you could please let me know how I could achieve this. Do I need more scoring meshes, each with one scorer and filter?
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