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Ok Re: Transportation manager has too many active navigators 

Forum: Biasing and Scoring
Re: Question Transportation manager has too many active navigators (Dylan)
Re: Question Re: Transportation manager has too many active navigators (Stefan E. Mueller)
Re: None Re: Transportation manager has too many active navigators (John Apostolakis)
Re: Question Re: Transportation manager has too many active navigators (Stefan E. Mueller)
Date: 14 Mar, 2014
From: Stefan E. Mueller <Stefan E. Mueller>

OK,

the problem seems to be solved. The system administrator of our server realized that the same variable (fMaxNav) was also set in the file G4PathFinder.hh.

He increased the value from 8 to 16 also there, and then rebuilt GEANT4.

Now I can have 8 meshs (and probably also some more, but I didn't test that yet), and my executable runs without problems.

In brief, the value of

static const G4int fMaxNav = 8;   // rename to kMaxNoNav ??

was changed from 8 to 16 both in

source/geometry/navigation/include/G4MultiNavigator.hh

and

source/geometry/navigation/include/G4PathFinder.hh

Stefan

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