|Message: Re: Warning when I use enforced interaction biasing technique||Not Logged In (login)|
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Thank you very much for your reply.I checked the code in the example of GB02, but I could not find a place that OperationApplied(...) methods are called. So do you know where I should implement this method in the code?
In the GB02 example, I see these methods are defined as private functions as I copied below.
private: // ------------------------------- // -- Optionnal, from base class : // ------------------------------- // -- Here, these are needed implementions to forward calls to the underneath // -- G4BOptrForceCollision biasing operator void OperationApplied( const G4BiasingProcessInterface* callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation* operationApplied, const G4VParticleChange* particleChangeProduced ) final; void OperationApplied( const G4BiasingProcessInterface* callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation* occurenceOperationApplied, G4double weightForOccurenceInteraction, G4VBiasingOperation* finalStateOperationApplied, const G4VParticleChange* particleChangeProduced ) final;
void ExitBiasing( const G4Track*, const G4BiasingProcessInterface* ) final;
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