|Message: Re: Recording species, location, energy, and angular distribution||Not Logged In (login)|
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On reviewing the various examples cited and the documentation, what it seems like my most economical route to what I want to do is this:
1) Since I want to record hits on a plane, this is similar to what is done in the provided scorer G4PSFlatSurfaceCurrent. This scorer only records "current". 2) So, given 1), start from there and inherit to make a new scorer, and over-ride the function G4PSFlatSurfaceCurrent::ProcessHits to do what I want with AIDA, making use of the Step methods:
// difference of position, time, momentum and energy G4ThreeVector GetDeltaPosition() const; G4double GetDeltaTime() const;
G4ThreeVector GetDeltaMomentum() const; G4double GetDeltaEnergy() const;
From which I can get information to make my space/velocity histogram.
It seems I can get the weight and the particle species from the track that is part of the step.
I have not tried this but it seems workable.
Thanks for everyone's comments, any comments on this?
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