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Forum: Biasing and Scoring
Re: Question draw scoring without the command based scoring (Cristian Bungau)
Date: 30 Jan, 2014
From: John Allison <John Allison>

Hi Cristian

I don't think there is anything that can handle an arbitrary shape.

I guess you will have to either:

1) implement you own hits and implement DrawHits (then use "/vis/scene/add/hits"), or

2) jump into the scoring code and implement a subclass of G4VScoringMesh and implement something like G4ScoringBox::Draw.

Good luck.

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1 Ok: Re: draw scoring without the command based scoring   (Cristian Bungau - 06 Feb, 2014)
(_ None: Re: draw scoring without the command based scoring   (John Allison - 06 Feb, 2014)
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