|Message: Re: Master thread seed ignored in working threads||Not Logged In (login)|
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Sorry, but I am somewhat slow in understanding: the link provided explains how the seeding supposed to work. It tells nothing about impossibility to initialize worker seeds from master input. I had a look on the code: there seems to be everything necessary for initialization using "engine->flatArray(const int size, double* vect)" in the master, and these arrays must be different for different master thread initial seeds. But they get always the same numbers! Seems like "engine->flatArray" uses uninitialized (not one selected by G4Random::setTheEngine()) engine.
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