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Forum: Space Applications
Re: None Changing initial seed in GRAS (Leonardo Ghizoni)
Re: None Re: Changing initial seed in GRAS (Hugh Evans)
Date: 07 Mar, 2016
From: Leonardo Ghizoni <Leonardo Ghizoni>

Thanks a lot for the answer.

As I'm using GRAS as an external application, I'm adding custom commands on my main code, like the physics models for example:

UImanager->ApplyCommand("/gras/physics/addPhysics em_livermore");

For the autoSeed command, should I add before or after the GRASRunManager initialization?

I ask because I had to add the physics models before the RunManager initialization. Some other processes like fluorescence, on the other hand, I had to add after the initialization for it to work.

runManager->Initialize();

UImanager->ApplyCommand("/process/em/fluo true");

UImanager->ApplyCommand("/process/em/auger true");

UImanager->ApplyCommand("/process/em/pixe true");

Thanks again.

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