| Message: Re: Primitive Scorer in repeated mother volume | Not Logged In (login) |
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Hi Tsukasa Aso,
Thanks for your reply. I have looked at the examples that you suggested, but I think it's not quite what I was looking for. Perhaps I didn't explain it clearly. My construction is as below. I have a mother volume (detector head Volume) that consists of detector and collimator as its daughter volume. I construct the collimator using parameterisation (as in older version's examples, not using nested parameterisation). I have four detector heads and I construct it by repeating the original volume using a placement physical volume for each detector, using the same logical volume. I only define the position and rotation.
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| Detector |
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| | | | | | | | | collimator
--- ---
| |== ==| |
Detector | |== o ==| | Detector
| |== source ==| |
| |== ==| |
--- ---
| | | | | | | | | collimator
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| Detector |
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I defined the collimator holes as primitive scorer. The result that I obtain, is it from one set of collimators, or the sum from all four? Or, how do I want to set the copyNo for each collimator holes for all four heads?
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