|Message: Primary particle pass through a Cylinder||Not Logged In (login)|
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Please help me to resolve a problem,
I would like to score all of primaries with its energy that touch a cylinder placed after a target. See below:
// sensitive detector "MyDetector" G4MultiFunctionalDetector* detector = new G4MultiFunctionalDetector("MyDetector");
// detector manager G4SDManager* manager = G4SDManager::GetSDMpointer(); manager->AddNewDetector(detector); scoringVolume->SetSensitiveDetector(detector); . . . // primitive Scorer G4PSCylinderSurfaceCurrent* scorer = new G4PSCylinderSurfaceCurrent(name, fCurrent_In);
// filter proton G4SDParticleWithEnergyFilter* filter = new G4SDParticleWithEnergyFilter("Proton Filter"); filter->add("proton");
And the result only be 0 for all energy bin. Do you have any ideal for scoring by using a cylinder? Thank you very much.