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Question Not drawing projection and slices while running RE03 example 

Forum: Biasing and Scoring
Date: 14 May, 2015
From: Amit Kumar <Amit Kumar>

Dear All

I am just running RE03 (as it is) using following steps

1. Run1.mac has been registered to main(): UImanager->ApplyCommand("/control/execute run1.mac");

2. Following lines have been disabled in Run1.mac before invoking /run/beamOn

#/score/drawProjection boxMesh_1 eDep
#/score/drawProjection boxMesh_1 nOfStepGamma
#/score/drawProjection boxMesh_1 nOfStepEMinus
#/score/drawProjection boxMesh_1 nOfStepEPlus
and
#/vis/scene/create
#/vis/sceneHandler/attach scene-2
#/score/colorMap/setMinMax ! 0. 800.
#/control/loop drawSlice.mac iColumn 0 29 7

3. /run/beamOn 100 has been invoked through UIcommand on OpenGLStoredQt

4. Then following UIcommands were passed on OpenGLStoredQt one by one to draw projection of eDep but I did not see any projection as it is shown in Figure 4.9 of Users guide Manual for Application developer) /score/drawProjection boxMesh_1 eDep

5. Then following UIcommands were passed on OpenGLStoredQt one by one to draw slices as shown in the figure 4.9 but I get warning massage - "Can not open a macro file <drawslice.mac> /score/drawProjection boxMesh_1 eDep

Please suggest me what is the correct way to run and use these commands to draw projection and slices as shown in the Figure4.9

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