|Message: Voxelized geometry and geometry importance sampling||Not Logged In (login)|
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I am working with the DICOM example and would like to implement geometry importance sampling. Is that actually possible for voxelized geometries? What is the best approach - defining the IStore for the mass geometry or add a parallel geometry reflecting the voxels? How would one add a voxel to the importance store?
Thanks in advance, Markus